Project Management
Project Doki Doki
PM concepts taught through narrative — Project Doki Doki
01
The First Meeting
Ren meets his new client — and her PM
02
The Project Bible
What a charter really says
03
Scope Shock
When the client wants everything
04
The Whiteboard War
Defining what's in and what's out
05
Reading the Room
A stakeholder map takes shape
06
Drawing the Line
The scope statement gets real
07
What Do They Actually Need?
Requirements gathering begins
08
Time Is Money
The schedule takes shape
09
The Critical Question
Which tasks can't slip?
10
The Estimation Game
How long will this really take?
11
Show Me the Numbers
The budget conversation nobody wants
12
Budget Battles
When the numbers don't add up
13
The Flow Problem
Why everything feels stuck
14
Seeing the System
Making work visible
15
Stop Starting — Start Finishing
Learning to limit work in progress
16
The First Crisis
When production breaks on a Friday
17
After the Storm
Documenting what went wrong
18
Patterns in the Chaos
Recognizing what repeats
19
The Roadmap Reveal
Presenting the plan to the client
20
Tools of the Trade
The PM's vocabulary expands
21
Check Your Work
The first real progress review